Fallout 4
If you read my blog you know I am a teacher. I don’t get time to play video games during the school year, or if I do I feel guilty that I am not being more productive with my free time, but during the summer, it’s game on!
I’ve finally been playing Fallout 4 over the break. I never could get into it when it first came out, even though I tried and I had played and enjoyed both Fallout 3 and New Vegas. Just wasn’t in the right mindset. But I am now, and I’ve been playing a ton.
My ps4 even died so I had to buy a ps5!
I am loving it.
Fallout franchise blurb
If you aren’t familiar with the game, not sure why you’re here but here is the blurb about what it’s all about from Wikipedia.
The series is set during the first half of the 3rd millennium, and its atompunk retrofuturistic setting and artwork are influenced by the post-war culture of the 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation.
Deeply Complex World
The world of Fallout 4 is deeply immersive and complex. It’s sometimes surprising to me the little details I find in random spots, meaning the level designer put it there just on the chance someone stumbles upon it. These details are what make a game immersive, in my opinion. And Fallout 4 is teeming with details like this.
Tragic Stories Around Every Corner
At its core, Fallout is a tragic story. The world propelled toward nuclear apocalypse and unable to change trajectory, and what happens after the bombs go off and everything goes dark. The utter breakdown of society is dark enough but what is more tragic are the small stories, the details that just hint at a story, that all have a similar end: whatever person you’re reading about, whosever house you’re exploring, they all died the day the bombs went off. It’s again these small details that make the game compelling and one you’re able to play for hours on end.
Difficult Moral Decisions
I’m just getting to the point in the game I have to choose to work with the Institute and I’m not sure how I feel about that. They’ve been portrayed as the villains this whole time and now what? I just say ok let me do missions for you now? I have having a hard time making that decision.
Settlement Building
I might be in the minority but I enjoy making settlements. I love looking at what other people are able to do because my skills are still in progress, but I really like making a settlement and coming back to see it filled with people working together to survive. I wish it weren’t as janky and fiddly as it is but overall I enjoy making all the settlements a little more cozy.